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CI.L3A-07

A Collection of Internet-era IT Literacy Teaching Modules

Description: 
These teaching modules are designed for use in an Internet-era IT literacy course. I have over 90 modules now and plan to create enough for two overlapping courses -- one aimed at students with a strong interest in IT and another for general students. I teach an entire course using these modules, but one could easily select a few to supplement another course.

Computer Connections Research Project

Description: 
This is a summative task designed to give students an opportunity to show mastery of several topics and skills learned and practiced throughout the course. It is interdisciplinary and an excellent way of learning about the ubiquitous nature of computer technology.

Computer Ethics Institute

Description: 
The Computer Ethics Institute has provided an advanced forum and resource for identifying, assessing and responding to ethical issues associated with the advancement of information technologies in society. Through advisory and consultative activities, research and education, and public outreach, CEI has stimulated awareness of the issues likely to arise as technology continues to develop.

Computer Science Book Discussions

Description: 
The organizers chose three books related to computer science which could be used to spark students' interest in computing or provide inspiration for lesson plans. Book choices are: Unlocking the Clubhouse, On Intelligence, Neuromancer. Included are study questions for each book and additional notes for Unlocking the Clubhouse. At least Neuromancer would be of interest to students.

Computing in the Developing World

Description: 
This presentation asks the question "Can computing help solve some of the problems in the rest of the world?" The project of scaling up a healthcare systemin Rwanda is explored by the presenter

Cryptography and Security - or - Fun (and Important) Tricks with Math and CS

Description: 
An accessible introduction to the intriguing field of cryptography including an overview of the history and mathematics of the field, as well as direct examples of how high-school-level mathematics correlate to cryptography techniques. Slides, sample cryptograms with solutions, a cipher reference sheet and a Visual Cryptogram from Paul Allen Center are included here.

Cybersecurity Awareness

Description: 
"This presentation is oriented around describing the cybersecurity issues (file pt 1), discussing an approach developed at CMU which revolves around the MySecureCyberspace Game < http://www.isafe.org/ > (file, pt 2), and a discussion of computer ethics (file, pt 3).

E-Waste: Research Paper Project on its Proliferation and Impact

Description: 
This lesson and follow up research paper is intended to make students aware of the impact of technology on the environment. Electronic waste is an increasing problem with the proliferation of products and with the waste friendly society.

Engaging Students in Open Source

Description: 
Open source projects provide numerous and widely varied opportunities for students to be active participants in the creation of real world, widely used software, whether as developers, documenters or in other ways. The Google Highly Open Participation Contest highlighted this through the participation of hundreds of 13 to 18 year olds in ten major open source projects.

Environmental Studies in Computer Science

Description: 
Presentation outline: Environmental Expectations, Electronic Waste, Carbon Footprint of Computing, Green Information Technology, Corporate Responsibility, Embedding Environmental Education. Grades 6-12. Resources referenced are at <delicious.com/mr_grieve> and <wiki.acse.net>

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