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CI.L2-05

A Collection of Internet-era IT Literacy Teaching Modules

Description: 
These teaching modules are designed for use in an Internet-era IT literacy course. I have over 90 modules now and plan to create enough for two overlapping courses -- one aimed at students with a strong interest in IT and another for general students. I teach an entire course using these modules, but one could easily select a few to supplement another course.

Computer Connections Research Project

Description: 
This is a summative task designed to give students an opportunity to show mastery of several topics and skills learned and practiced throughout the course. It is interdisciplinary and an excellent way of learning about the ubiquitous nature of computer technology.

Computer Ethics Institute

Description: 
The Computer Ethics Institute has provided an advanced forum and resource for identifying, assessing and responding to ethical issues associated with the advancement of information technologies in society. Through advisory and consultative activities, research and education, and public outreach, CEI has stimulated awareness of the issues likely to arise as technology continues to develop.

Computer Science Book Discussions

Description: 
The organizers chose three books related to computer science which could be used to spark students' interest in computing or provide inspiration for lesson plans. Book choices are: Unlocking the Clubhouse, On Intelligence, Neuromancer. Included are study questions for each book and additional notes for Unlocking the Clubhouse. At least Neuromancer would be of interest to students.

Cryptography Materials

Description: 
This page contains a series of links to information that was shared at the CS4HS talk at Carnegie Mellon university on 7/25/2008. Slides from the talk as well as notes and references about interesting ideas in cryptography are included on this page.

Cybersecurity Awareness

Description: 
"This presentation is oriented around describing the cybersecurity issues (file pt 1), discussing an approach developed at CMU which revolves around the MySecureCyberspace Game < http://www.isafe.org/ > (file, pt 2), and a discussion of computer ethics (file, pt 3).

E-Waste: Research Paper Project on its Proliferation and Impact

Description: 
This lesson and follow up research paper is intended to make students aware of the impact of technology on the environment. Electronic waste is an increasing problem with the proliferation of products and with the waste friendly society.

Environmental Studies in Computer Science

Description: 
Presentation outline: Environmental Expectations, Electronic Waste, Carbon Footprint of Computing, Green Information Technology, Corporate Responsibility, Embedding Environmental Education. Grades 6-12. Resources referenced are at <delicious.com/mr_grieve> and <wiki.acse.net>

Exploring Computer Science

Description: 
The Exploring Computer Science (ECS) materials available at: http://www.exploringcs.org/ providing daily lesson plans and resources which support the teaching of six instructional units: 1) Human Computer Interaction; 
2) Problem Solving; 
3) Web Design; 
4) Introduction to Programming; 
5) Robotics; and 
6) Computing Applications.

Impact & Consequences Media Assignment

Description: 
For this activity, the student will use the Internet, magazines, newspapers and other resources to find an informative article relating to the ethical use of computers or the use of information technology and its impact on the community or examples of rapid change in information technology or computer engineering career paths.

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