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A Collection of Internet-era IT Literacy Teaching Modules

Author: 
Press, Larry
Issue Date: 
Tuesday, November 29, 2011
Description: 
These teaching modules are designed for use in an Internet-era IT literacy course. I have over 90 modules now and plan to create enough for two overlapping courses -- one aimed at students with a strong interest in IT and another for general students. I teach an entire course using these modules, but one could easily select a few to supplement another course. Each module has the same format and the presentations within them also have standard formats. They are under Creative Commons license.
Keywords: 
Introductory course, IT Literacy, Internet
Education Levels: 
Middle School
High School
Intended Audience: 
Learner
Type: 
Audio/Visual : Movie/Animation
Publisher: 
Larry Press
URL: 
cis275topics.blogspot.com
CSTA Classification: 

CD.L3A-01

Describe the unique features of computers embedded in mobile devices and vehicles (e.g., cell phones, automobiles, airplanes).

CPP.L3A-01

Create and organize web pages through the use of a variety of web programming design tools.

CT.L2-15

Provide examples of interdisciplinary applications of computational thinking.

CI.L2-05

Describe ethical issues that relate to computers and networks (e.g., security, privacy, ownership, and information sharing).

CI.L3A-09

Describe different ways in which software is created and shared and their benefits and drawbacks (commercial software, public domain software, open source development).

CI.L3A-10

Describe security and privacy issues that relate to computer networks.

CPP.L2-02

Use a variety of multimedia tools and peripherals to support personal productivity and learning throughout the curriculum.

CD.L3A-03

Describe the principal components of computer organization (e.g., input, output, processing, and storage).

CPP.L2-01

Select appropriate tools and technology resources to accomplish a variety of tasks and solve problems.

CPP.L2-03

Design, develop, publish, and present products (e.g., webpages, mobile applications, animations) using technology resources that demonstrate and communicate curriculum concepts.

CC.L3A

Resources for a CS course at Level 3A (grades 9-10)

CI.L3A-07

Describe how different kinds of software licenses can be used to share and protect intellectual property.

CI.L3A-02

Discuss the impact of computing technology on business and commerce (e.g., automated tracking of goods, automated financial transactions, e-commerce, cloud computing).

CT.L3B-07

Discuss the interpretation of binary sequences in a variety of forms (e.g., instructions, numbers, text, sound, image).

CPP.L2-04

Demonstrate an understanding of algorithms and their practical application.

CPP.L2-05

Implement problem solutions using a programming language, including: looping behavior, conditional statements, logic, expressions, variables, and functions.

CT.L2-14

Examine connections between elements of mathematics and computer science, including binary numbers, logic, sets and functions.