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Computer Science Book Discussions

Author: 
Univ of Washington CS4HS Staff
Issue Date: 
Saturday, August 9, 2008
Description: 
The organizers chose three books related to computer science which could be used to spark students' interest in computing or provide inspiration for lesson plans. Book choices are: Unlocking the Clubhouse, On Intelligence, Neuromancer. Included are study questions for each book and additional notes for Unlocking the Clubhouse. At least Neuromancer would be of interest to students.
Keywords: 
CS Books, unlocking the Clubhouse, Neuromancer
Other Disciplines: 
book discussions
Education Levels: 
Middle School
High School
Intended Audience: 
Educator
Learner
Type: 
Instructional Material : Lesson
Publisher: 
University of Washington, WA
URL: 
http://cs4hs.cs.washington.edu/displayPage.php?path=./content/Resources/...
CSTA Classification: 

CT.L2-11

Analyze the degree to which a computer model accurately represents the real world.

CD.L2-07

Describe what distinguishes humans from machines, focusing on human intelligence versus machine intelligence and ways we can communicate.

CD.L2-08

Describe ways in which computers use models of intelligent behavior (e.g., robot motion, speech and language understanding, and computer vision).

CI.L2-05

Describe ethical issues that relate to computers and networks (e.g., security, privacy, ownership, and information sharing).

CI.L3A-09

Describe different ways in which software is created and shared and their benefits and drawbacks (commercial software, public domain software, open source development).

CI.L3A-10

Describe security and privacy issues that relate to computer networks.

CI.L3A-07

Describe how different kinds of software licenses can be used to share and protect intellectual property.

CI.L3A-02

Discuss the impact of computing technology on business and commerce (e.g., automated tracking of goods, automated financial transactions, e-commerce, cloud computing).

CPP.L3B-06

Anticipate future careers and the technologies that will exist.

CI.L3B-02

Analyze the beneficial and harmful effects of computing innovations.

CC.PS-01

Promotional Ideas, such as for recruiting students and presenting parent information nights

CC.PS-03

Equity Issues: strategies for broadening participation of females and members of under-represented populations

CC.PS-04

Classroom Strategies

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