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Computing Educators Oral History Project: Educational Resources

Barras, Sarah ; Muralidhar, Deepa ; Almstrum, Vicki
Issue Date: 
Saturday, June 11, 2011
The CEOHP teaching materials are designed to help educators lead their students to explore the many interviews gathered in this oral history collection. Students will need access via the internet to the CEOHP site ( All materials are available via the CEOHP site. Initially, three lesson plans are included; each is available in both Word and PDF format. The essay questions lesson plans suggest thought-provoking questions inspired by statements in the various interviews. The related page on the CEOHP site includes several questions and, for each, links to the related portion of the associated interview. The “Who Is” flashcard lesson plan is a scavenger hunt of sorts, where students must figure out the correct educator from the CEOHP collection based on a set of hints. Here, we provide an additional PDF file with the current set of completed flash cards. In addition, we provide instructions for how educators can use a Word file, and Excel file, and printmerge to extend the supplemental materials. The jigsaw lesson plan describes a group-oriented activity where each group of students becomes an expert on a particular computing educator in the CEOHP collection and reports back to the full class.
Careers, Gender, Equity
Other Disciplines: 
History, Life Stories
Education Levels: 
Middle School
High School
Intended Audience: 
Instructional Material : Lesson
CSTA Classification: 


Understand the pervasiveness of computers and computing in daily life (e.g., voice mail, downloading videos and audio files, microwave ovens, thermostats, wireless Internet, mobile computing devices, GPS systems).


Identify a wide range of jobs that require knowledge or use of computing.


Identify interdisciplinary careers that are enhanced by computer science.


Explore a variety of careers to which computing is central.


Anticipate future careers and the technologies that will exist.


Analyze the beneficial and harmful effects of computing innovations.


Promotional Ideas, such as for recruiting students and presenting parent information nights


Equity Issues: strategies for broadening participation of females and members of under-represented populations

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