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Cybersecurity Awareness

Author: 
Tsamitis, Dena Haritos
Issue Date: 
Tuesday, February 26, 2008
Description: 
"This presentation is oriented around describing the cybersecurity issues (file pt 1), discussing an approach developed at CMU which revolves around the MySecureCyberspace Game < http://www.isafe.org/ > (file, pt 2), and a discussion of computer ethics (file, pt 3). The ethics section discusses computer crime, privacy and anonymity, intellection property and professional responsibility. The research and game solution are products of the Carnegie Mellon CyLab project. The game is aimed at grades K-6 and the rest of the presentation is probaby best aimed at high school students and as professional development resource for teachers and adults "
Keywords: 
security, internet demographics, internet activities, internet safety, cyber threats, cyber bullying, information privacy, safety guidelines, security guidelines, My security Cyberspace, Secure Cyberspace Game, Cylab, ethics, intellectual property
Education Levels: 
Middle School
High School
Intended Audience: 
Educator
Learner
Type: 
Instructional Material : Lecture/Presentation
Publisher: 
Computer Science for High School TECS workshop at Carnegie-Mellon, Pittsburgh, PA
URL: 
http://www.cs.cmu.edu/cs4hs/summer07/
CSTA Classification: 

CD.L1:6-02

Understand the pervasiveness of computers and computing in daily life (e.g., voice mail, downloading videos and audio files, microwave ovens, thermostats, wireless Internet, mobile computing devices, GPS systems).

CPP.L1:6-09

Identify a wide range of jobs that require knowledge or use of computing.

CPP.L2-07

Identify interdisciplinary careers that are enhanced by computer science.

CI.L2-05

Describe ethical issues that relate to computers and networks (e.g., security, privacy, ownership, and information sharing).

CI.L3A-09

Describe different ways in which software is created and shared and their benefits and drawbacks (commercial software, public domain software, open source development).

CI.L3A-10

Describe security and privacy issues that relate to computer networks.

CI.L3A-07

Describe how different kinds of software licenses can be used to share and protect intellectual property.

CI.L3A-02

Discuss the impact of computing technology on business and commerce (e.g., automated tracking of goods, automated financial transactions, e-commerce, cloud computing).

CC.L3C-09

Web Programming

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