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Computer Engineering Car Controlled By Joystick

Author: 
Kourinnyi, Igor
Issue Date: 
Monday, August 2, 2010
Description: 
Powerpoint slideshow that details a Grade 11 project for computer engineering class for Building a car. Programs created with Turing. Use of Joystick included.
Keywords: 
robot, robotics, engineering, programming joystick, building car, breadboard, loops, variables, wiring, circuits, transistor, schematic, interface, vehicle
Education Levels: 
Middle School
High School
Intended Audience: 
Educator
Learner
Type: 
Instructional Material : Project
Publisher: 
CEMCS Summer Institute, Toronto, Ont, CA
URL: 
http://hdl.handle.net/2378/424
CSTA Classification: 

CD.L3A-03

Describe the principal components of computer organization (e.g., input, output, processing, and storage).

CPP.L3A-05

Use Application Program Interfaces (APIs) and libraries to facilitate programming solutions.

CT.L3B-07

Discuss the interpretation of binary sequences in a variety of forms (e.g., instructions, numbers, text, sound, image).