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Intro to Visual BASIC and programming games

Author: 
Khan, Shamim
Issue Date: 
Thursday, February 28, 2008
Description: 
This package contains a short presentation on Visual Basic.NET, and a presentation on Why Program Games? There is a complete illustrated lesson taking a student step by step creating your own first shooting game
Keywords: 
Visual_BASIC.NET, game programming, user interface
Education Levels: 
Middle School
High School
Intended Audience: 
Learner
Type: 
Reference Material : Article
Publisher: 
ACM TECS Workshop, Columbus State University, GA
URL: 
http://hdl.handle.net/2378/319
CSTA Classification: 

CPP.L3A-04

Apply analysis, design, and implementation techniques to solve problems (e.g., use one or more software lifecycle models).

CL.L3A-03

Describe how computing enhances traditional forms and enables new forms of experience, expression, communication, and collaboration.

CPP.L3A-05

Use Application Program Interfaces (APIs) and libraries to facilitate programming solutions.

CPP.L3B-01

Use advanced tools to create digital artifacts (e.g., web design, animation, video, multimedia).

CPP.L2-04

Demonstrate an understanding of algorithms and their practical application.

CPP.L2-05

Implement problem solutions using a programming language, including: looping behavior, conditional statements, logic, expressions, variables, and functions.

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